I was a sound designer on the PC & console port of Little Orpheus, a sci-fi comedy narrative puzzle game developed by The Chinese Room and ported with help from SockMonkey Studios. My responsibilities included creating, reviewing & implementing assets for new game content, creating a surround sound mix of the game and remixing the audio across the game in both stereo and surround formats.
For more info watch the launch trailer above or visit the game's website here.
Back to portfolio.
For more info watch the launch trailer above or visit the game's website here.
Back to portfolio.